Burrito Bison: Launcha Libre Beginner’s Guide — Your First Hour
Published · 3 min read
Burrito Bison: Launcha Libre looks like a game you cannot get wrong — you fling a wrestler and watch him bounce. It is, for about three launches. After that the runs start ending at the same wall, and the difference between a player who breaks through and one who does not is a handful of habits. This guide covers the first hour: what every screen means, what to click, and what to do with your coins.
Getting into the ring
The first load takes a moment — the web build is about 70 MB — and then the title screen asks you to click to start. A short comic follows: the bison buys a cookbook at La Tienda, a bag of gummy bears bursts, the gummies wreck the shop, and a gummy in a chef’s hat ends up with the book. Click through it. You land in the ring with the bison leaning on the ropes and a big pointing hand telling you what to do.
The launch
Grab the bison and drag him back against the ropes, then let go. That is the whole control scheme for the launch, and it matters more than anything else you do in a run, because it sets your starting speed. Pull him all the way back every time. A short tug gets you a short flight and a short run.
In the air
Once he is flying you do not steer. Gravity brings him down, and what he lands on decides what happens next. Gummy bears stand in the street in little crowds; land on one and the bison bounces onward, flattening it and picking up coins. Land on bare road and he loses speed. A dial in the bottom-left corner shows how fast you are going, and a line along the bottom of the screen shows how far you are from the next wall.
On the left edge is the Rocket Slam meter. It fills as you fly, and the first time it is full the game stops to tell you: click to use your Rocket Slam. The bison turns into a missile and dives straight down, crushing whatever is below and bouncing back up. It is your one active move, so use it with purpose — over a crowd of gummies, or when you are about to hit the ground far from the next bounce.
Walls, records and coins
Giant cake walls cut across the road. Reach one with enough speed and the bison bursts through; reach it slowly and your run ends against the icing. Don't worry about the first wall stopping you — early on it is supposed to.
When the bison stops, the run summary appears: distance in metres (a red “New Record” banner if you beat your best), then your coins, with multiplier cards that can double some of them. Two buttons wait at the bottom — a shopping cart for the shop, and an arrow that sends you straight back to the ring.
Missions
Between the run and the summary there is a missions card. Three missions are active at a time, with more waiting in a queue. Our first set was typical: break through the first giant cake wall, use the Rocket Slam to smash five Jelly Rogers, and ride a Puncheus Pilot after unlocking it in the shop. Each finished mission pays candy, and a bar shows how much you need for the next candy level. Read the card before launching, not after — a mission you are aiming for is much easier than one you complete by accident.
The shop habit
The game is built around small improvements. Every run earns coins, and every purchase in the shop pushes the next run a bit further. The mistake new players make is saving up. Spend after every run, even on something cheap, and relaunch. Ten short runs with an upgrade between each will take you further than ten runs hoping for a perfect launch.
That is the whole first hour. Launch the bison and see where the first wall is, or read how to time the Rocket Slam and break the cake walls once it starts stopping you.
More from the blog
- Burrito Bison Rocket Slam and Cake Walls: How to Keep Your Speed
Where the bison’s speed comes from, when to spend the Rocket Slam, how to break the giant cake walls and what to buy with the coins.